Great Group Games: 175 Boredom-Busting, Zero-Prep Team Builders for All Ages
Whether it€s the kick-off of an event, a 20-minute gap between functions, or an all-day or multiday retreat, this sourcebook suggests a wide array of solutions for keeping young people upbeat, engaged, and unified. Offering icebreakers, “straight-up€ games, and reflection activities, the book provides instructions for staging meaningful, fun interactions that encourage participants to think. Games are organized in sections identifying various stages of group-building, ranging from establishing foundational relationships and building upon them to transitions and celebrations. Among the games included are: Change Over-turn a tarp completely over while always remaining on the tarp; Common Ground-Which team has the most in common?; and You€re a Star-team members guess whose celebrity name is on their backs. Details on timing and supplies are also featured for each activity.