Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
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Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law

This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.

  • BindingPaperback
  • BrandBrand: AMERI
  • EAN9781604427509
  • FeatureUsed Book in Good Condition
  • ISBN1604427507
  • LabelAmerican Bar Association
  • ManufacturerAmerican Bar Association
  • NumberOfItems1
  • NumberOfPages270
  • ProductGroupBook
  • ProductTypeNameABIS_BOOK
  • PublicationDate2011-07-16
  • PublisherAmerican Bar Association
  • StudioAmerican Bar Association
  • TitleComputer Games and Virtual Worlds: A New Frontier in Intellectual Property Law